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A to-do list, grown as a skill tree

To Do

Each task is a node. Prerequisites are the paths between them. The map lays itself out in layers, the way a role-playing tech tree does, and you pan, zoom, and drag links as the work changes.

Layers from dependencies

A task can stand alone and be linked later. One prerequisite is the usual case. Several are allowed, and the map rebuilds from those edges.

Three ways to shape it

Add a single task, paste a list with prerequisites, or press the plus under a node and name the next step right on the map.

A grove for each set of trees

A grove is one complete collection of skill trees. Keep work, home, and campaigns in separate groves and switch from the header.